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Defect/Bug #242
closedHubris Blood Moon
Status:
Closed
Priority:
Normal
Assignee:
Administrator
Category:
-
Target version:
-
Start date:
2015-06-29
Due date:
% Done:
0%
Estimated time:
Resolution:
Fixed/Completed
Modpack(s):
Hubris
Node:
Description
Huge enity count during a bloodmoon on hubris.
Monsters count at 3000+, with equal or more item-count following due to the mobs dying when day arrives.
Tps often plummets from a stable 20 to 10 or less during these events.
Updated by Matryoshika almost 9 years ago
Edited configs for Hubris.
*spawn-limit multiplier set from 3 to 2
*Mobs spawned during this event will be automatically removed once dawn arrives
[[https://mineyourmind.net/forum/threads/hubris.10207/#post-64669]]
Updated by Slind almost 9 years ago
{{rum(30, Matryoshika)}} did this solve the issue, so it could be closed?
Updated by Matryoshika almost 9 years ago
- Resolution set to Fixed/Completed
- Status changed from Filed to Closed
{{rum(3, Slind)}} ah, yes, performance impact of the Blood-Moon was greatly optimized by the config edits.
Could've sworn I've already closed this task :/
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