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Task #349
closedTask #338: Auto Farmworld Reset
Crash Landing - Farm World Generation and Spawn Building
Start date:
2015-08-10
Due date:
% Done:
100%
Estimated time:
Resolution:
Invalid
Modpack(s):
Crash Landing
Node:
Description
All farm/secondary worlds need to be generated and given a small spawn including light source at x=0 y=0.
Please verify the world gen at a location far away from spawn.
Don't forget to use the level.dat from the production server, else we end up with corrupted worlds once we deploy
Related issues
Updated by Slind almost 9 years ago
- Copied from Task #348: B-Team - Farm World Generation and Spawn Building added
Updated by Slind almost 9 years ago
- Copied to Task #350: The Dark Trilogy - Farm World Generation and Spawn Building added
Updated by Slind almost 9 years ago
- Assignee changed from Administrator to Slind
- Status changed from Filed to In Progress
Updated by Slind almost 9 years ago
- Resolution set to Invalid
- Status changed from In Progress to Closed
looks like we don't have any worlds to reset on here as the ruins world is regenerating every 15 minutes on its own. Unless I'm mistaken and players should be able to get to the deep dark.
Updated by Slind almost 9 years ago
- Checklist item changed from [ ] [World] generation, verification and spawn building to [x] [World] generation, verification and spawn building
Updated by Slind over 8 years ago
- Copied from deleted (Task #348: B-Team - Farm World Generation and Spawn Building)
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