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Defect/Bug #242

closed

Hubris Blood Moon

Added by Matryoshika almost 9 years ago. Updated almost 9 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Administrator
Category:
-
Target version:
-
Start date:
2015-06-29
Due date:
% Done:

0%

Estimated time:
Resolution:
Fixed/Completed
Modpack(s):
Hubris
Node:

Description

Huge enity count during a bloodmoon on hubris.
Monsters count at 3000+, with equal or more item-count following due to the mobs dying when day arrives.

Tps often plummets from a stable 20 to 10 or less during these events.

Actions #1

Updated by Matryoshika almost 9 years ago

Edited configs for Hubris.
*spawn-limit multiplier set from 3 to 2
*Mobs spawned during this event will be automatically removed once dawn arrives
[[https://mineyourmind.net/forum/threads/hubris.10207/#post-64669]]

Actions #2

Updated by Slind almost 9 years ago

{{rum(30, Matryoshika)}} did this solve the issue, so it could be closed?

Actions #3

Updated by Matryoshika almost 9 years ago

  • Resolution set to Fixed/Completed
  • Status changed from Filed to Closed

{{rum(3, Slind)}} ah, yes, performance impact of the Blood-Moon was greatly optimized by the config edits.
Could've sworn I've already closed this task :/

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